Splendid, well-written IF! I liked intriguing plot of the game and enjoyed how the story branches in the second chapter. It was interesting to replay and find new unexpected outcomes of my choices. Looking forward for the next updates!
Bug 1. When choosing wallet for ghost touched objects, the options to tell or force Lars to stop doesn't work. They all just lead to "watch in silence".
Bug 2. If you choose "you don't turn down a free meal" and choose "tell the truth" when Lars asks why, it doesn't let you tell the truth. It just says "You only shrug, deciding on a non-answer."
Bug 3. "He hadn't been surprised when they'd refused to take hold of one of the death-touch items." This didn't happen.
I think I might have noticed a bug? I agreed to join Lars and Nevio for lunch and then asked Zoe to join, and then when we left it cut to my character giving someone a non-answer but I was never asked a question. I went and redid the choice, this time not asking Zoe to go with, and that page had the question I was supposed to answer. Not sure if it's an actual bug or not but thought I'd say something just in case! The story is very interesting and I'm having fun playing!
There's a bug. I chose the reason to go along with free food was "free food is free food". But when I choose "be honest" it says "you pissed me off and I thought agreeing would piss you off back".
I noticed a small issue with the friendship point system. When you're first talking with Rhea in your dorm room and asking her questions, because the questions aren't removed after they're asked, you can keep asking her about herself over and over. You get two friendship points with her every time you do that, and you can keep doing it as long as you want. I don't know exactly how the point system works, so I don't know what effect this can have, if any, but I doubt it's intentional behavior.
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It feels badass to punch Lars 🤣 My MC says thanks for adding that option.
??? is my beloved, I like him already🫶
Splendid, well-written IF! I liked intriguing plot of the game and enjoyed how the story branches in the second chapter. It was interesting to replay and find new unexpected outcomes of my choices. Looking forward for the next updates!
Bug 1. When choosing wallet for ghost touched objects, the options to tell or force Lars to stop doesn't work. They all just lead to "watch in silence".
Bug 2. If you choose "you don't turn down a free meal" and choose "tell the truth" when Lars asks why, it doesn't let you tell the truth. It just says "You only shrug, deciding on a non-answer."
Bug 3. "He hadn't been surprised when they'd refused to take hold of one of the death-touch items." This didn't happen.
I think I might have noticed a bug? I agreed to join Lars and Nevio for lunch and then asked Zoe to join, and then when we left it cut to my character giving someone a non-answer but I was never asked a question. I went and redid the choice, this time not asking Zoe to go with, and that page had the question I was supposed to answer. Not sure if it's an actual bug or not but thought I'd say something just in case! The story is very interesting and I'm having fun playing!
Wow... I like al the mysteries and characters. And MC suffering and not getting a break. Please more :)
I wound up enjoying this a lot more than I was expecting to and I'm looking forward to the next update.
There's a bug. I chose the reason to go along with free food was "free food is free food". But when I choose "be honest" it says "you pissed me off and I thought agreeing would piss you off back".
I noticed a small issue with the friendship point system. When you're first talking with Rhea in your dorm room and asking her questions, because the questions aren't removed after they're asked, you can keep asking her about herself over and over. You get two friendship points with her every time you do that, and you can keep doing it as long as you want. I don't know exactly how the point system works, so I don't know what effect this can have, if any, but I doubt it's intentional behavior.
I'm surprised with how much I liked it! The emotional moments are well written, and I'm curious for what's to come.